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Saturation Diving Cragmire Dive Site

The fifth zone — red water, magma hazards, and the game's biggest Sanguinite deposits.

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Saturation Diving Cragmire — The Fifth Dive Site with Magma Hazards

Cragmire is the fifth confirmed dive site in Saturation Diving, documented by community wikis immediately after the 28 August 2026 Roblox place update. Roblox did not ship a changelog with this patch, so the community pieced together the zone from live gameplay footage and player reports. This page collects what is confirmed, what is community-observed, and what the wiki is still verifying.

How Cragmire Was Discovered

The 28 August 2026 place update from Roblox carried no developer-published patch notes. Within hours, players on the official Discord and community wikis reported a new dive site accessible beyond the existing zone roster. The community consensus named it Cragmire — not an official in-game label, but the label that stuck. The same update also refreshed coverage of all existing zones on community wikis.

What Is Confirmed About Cragmire

Three characteristics are consistently reported across multiple player accounts:

  • Red water — the visual atmosphere shifts to a red-biased colour palette, distinct from every other zone in the game. Players describe it as visually striking and the most atmospheric zone added so far.
  • Magma hazards —Cragmire introduces a heat-based hazard that is new to the dive loop. Players report magma pockets and thermal vents as environmental threats, distinct from the pressure and creature hazards of other zones.
  • Largest Sanguinite deposits — community reports confirm Cragmire has the highest Sanguinite density of any zone. The Dig dig dig to the center of the earth! badge (clear the entire map of Sanguinite past level six) is significantly faster to complete in Cragmire than in any other zone.

How Cragmire Fits in the Zone Roster

The current zone roster, in order of depth and difficulty:

ZonePressureDepth BandKey HazardSanguinite Density
Twilight Reef0.5 atmShallowAmbient faunaLow
Mid Ridge2.8 atmMidPressure Wraith, Maw CrawlerMedium
Black Mound4.2 atmHadalHadal Pull, Void SirenMedium
Abyssal Hollow5.0 atmDeep hadalMaw Lord, Hollow WraithMedium
CragmireUnknown atmUnknownMagma, red waterHighest

The wiki is actively verifying the pressure cap and level range for Cragmire. Check the updates tracker for confirmed specs as the community gathers data.

Magma Hazards — What Divers Need to Know

The magma hazard system is new to Saturation Diving. Based on community reports:

  • Thermal vents pulse on a timed cycle, similar to how entity aggro works in other zones. The safe window between pulses is the dive window for ore collection.
  • Magma pockets are static hazard zones that block certain routes. The dive route through Cragmire requires routing around these pockets — similar to how players route around the Hadal Pull in Black Mound.
  • Heat damage stacks independently of pressure damage. A suit that survives Black Mound may not survive Cragmire if it lacks thermal resistance. The wiki is tracking suit compatibility as community data comes in.

Until the developer publishes official zone stats, treat Cragmire as harder than Abyssal Hollow based on the heat + pressure combined exposure.

Cragmire and the Sanguinite Badge

The primary reason divers are running Cragmire right now is the Sanguinite density. The badge Dig dig dig to the center of the earth! requires clearing the entire map of Sanguinite past level six. Cragmire’s confirmed higher density means:

  • Fewer runs required to clear the full map.
  • More Sanguinite chunks per ore node.
  • A faster route to the badge than Mid Ridge or Black Mound.

Pair this with the Sanguinite guide for the full sweep checklist. The grid-sweep technique from that guide applies directly to Cragmire — just with a tighter dive window due to the magma pulse timing.

Squad Comp for Cragmire

Until official stats are confirmed, the wiki recommends a full four-role squad (Captain + Engineer + Spotter + Salvager) based on the zone’s confirmed difficulty. The Spotter’s sonar is critical for routing around magma pockets, which are not visible through the red water until you are inside them.

The Engineer should carry additional repair charges — heat damage to the sub hull is a new damage type that may not be fully covered by standard hull repair.

How This Page Will Change

Cragmire was documented by the community within hours of the 28 August Roblox stamp. The developer has not published official zone stats. This page will update as confirmed data comes in — pressure cap, level range, entity roster, and magma pulse timing. The updates tracker will flag every confirmed data point as the community verifies it.

The wiki treats community-observed data as provisional until it can be cross-checked against multiple player reports or confirmed by the developer. If a detail in this guide disagrees with your in-game experience, file a correction via the footer contact channel with your squad comp, suit, and the specific mechanic you observed.

  • Sanguinite — the ore Cragmire is best for.
  • Zones — the full zone table including Cragmire.
  • How to Survive — updated with heat-survival habits once magma mechanics are confirmed.
  • Updates — latest confirmed Cragmire data points.
FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What is Cragmire in Saturation Diving?

Cragmire is the fifth dive site, confirmed by community wikis after the 28 August 2026 Roblox place update. It features red water, magma hazards, and the highest Sanguinite deposits in the game.

What is the pressure cap for Cragmire?

Not yet confirmed officially. The wiki is tracking community-verified data as reports come in. Check the updates tracker for the latest confirmed specs.

What suit do I need for Cragmire?

Community reports indicate you need both pressure resistance and thermal resistance. The wiki is verifying which suits handle the combined heat and pressure exposure. Until confirmed, bring a full four-role squad and the highest-tier suit you own.

Why is Cragmire popular for the Sanguinite badge?

Cragmire has the highest Sanguinite density of any zone, confirmed by multiple player reports. Clearing the full map of Sanguinite (the Dig dig dig to the center of the earth! badge) is significantly faster in Cragmire than in Mid Ridge or Black Mound.

Are there magma hazards in Cragmire?

Yes. Magma hazards are the defining environmental threat of Cragmire — thermal vents on a pulse cycle and static magma pockets that block routes. The dive window is the gap between magma pulses.